• Concept Artist/Art Team Lead

I was born in Guangdong, China and then moved to Vancouver, BC, Canada with my family in 2004.

I graduated from Vancouver Film School in 2012 and in which I studied Classical Animation and 3D Animation & Visual Effect.

I have recently finished my work at The Sequence Group as a 2D/3D Artist and 3D Renderer on "Halo: The Fall of Reach" and am currently working part-time as an art instructor while looking for new opportunities to expand my professional career.

I love art, movies, games and music and am generally open-minded towards all genres.

Experience

2D/3D Artist & Key Renderer at The Sequence Group

June 2015 – September 2015 Vancouver, Canada

Working closely with the Creative Director, I am responsible for matte painting extension, 2D plate preparation, 3D texture painting and setting up render scenes for review before moving them onto the compositing stage.

Art Lead/Lead Artist at DeNA Studios Canada Ltd.

November 2013 – October 2014 Vancouver, BC

In addition to the usual Production/Concept Art tasks, I am also responsible for both External/Outsource and Internal Art Management in terms of Production Schedule and Quality Assurance for multiple projects.

Concept Artist at DeNA Studios Canada Ltd.

March 2013 – October 2014 Vancouver, BC

G.I. Joe Battleground for iOS and Android platforms.
Responsible for Character Design, Animation, Background Design and UI Asset Design.
http://www.gijoebattleground.com/

Transformer Battle Tactics for iOS and Android platforms.
Responsible for pre-production concept.
http://www.transformersbattletactics.com/

Military Masters for iOS and Android platforms.
Responsible for pre-production concept.
http://denastudioscanada.com/app/military-masters/

Education

3D Animation & Visual Effects at Vancouver Film School

2011 – 2012 Vancouver, Canada

Classical Animation at Vancouver Film School

2010 – 2011 Vancouver, Canada

Clients

Microsoft, 343 Industries, DeNA Canada Ltd., Hasbro

Specialties

Character/Creature ConceptOutsource/Internal Management

Skills

AnimationPhotoshopModelingEditingPremiereMayaMudboxZbrushPainter